quick intro
i’m gabe, a 0 -> 1 builder who loves turning ambiguous problems (like how to bridge ai research with users) into real products.
most recently, i built blocksmith ai, the only 3d ai app that can generate and texture 3d block style models (think Minecraft).
when i’m not building, i’m likely hanging with my wife either eating sushi, ballroom dancing, or tiring out our mini aussie.
socials
blocksmith
blocksmith is the only 3d ai app that can generate and texture 3d block style models (think Minecraft).
used by hytopia game devs to make models for their games. the current top performing game on the platform used blocksmith in their modeling flow to create many of their assets and characters.
- webapp link - full model generation and texturing.
- open source core - contains the core model generation code. the model gen-focused writeup below breaks down how it works in detail.
writing and technical deep dives
others
- helpful resources - a collection of helpful resources
- (oct 20 2025) omnilaunch - an open source framework and cli to help make ai workflows reproducible using Modal (+ Hugging Face)
- (oct 9 2025) speech models - a quick writeup of a demo app playing with voice cloning via IVR, and a new speech model that can do true speech-to-speech
- (oct 6 2025) omniflow - an open source tool to make data transformation, cleaning, and prep easier prior to training and fine tuning
projects / apps
see my projects and apps
other more recent things i’ve worked on:
- omniflow
- unified pipeline for preparing multi-modal datasets (esp. 3d workflows)
- automates cleaning, augmentation, validation
- born from the pain of building Blocksmith’s dataset tooling from scratch
- omnilaunch
- opinionated framework for running AI workflows on Modal
- quickly spins up training, inference, or evaluation workflows
- also born from pain while building Blocksmith where i needed to test out ~15+ open source models/tools on Modal
- prime intellect PR
- i built out an agentic code search environment for the litellm codebase
- PR is waiting for review
game building experience
see games i’ve built
previous work experience
see my work experience